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EmuCR: Project 64Project64 Git (2016/02/11) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Merge pull request #993 from cxd4/moar-rsp-things
[RSP] Get Dma.c to start to compile outside Windows.
* [RSP] s/types/Types
* [RSP] memory.h: Get rid of #include .
* [RSP] Match BOOL w/ int for ABI strictness.
* [RSP] Substitute uint32_t for DWORD.
* [RSP] Replace HINSTANCE/HWND/etc. with void* to match PJ64.
* [RSP] Fix #include Rsp.h for file system case-sensitivity.
* Merge branch 'master' of https://github.com/project64/project64
* [Glide64] Fix up a lot of the logging code
* [Glide64] Clean up FBtoScreen.cpp
* [Glide64] Change UNIMPMODE(); to use new trace
* [Settings] Sync code

Download: Project64 Git (2016/02/11) x86
Download: Project64 Git (2016/02/11) x64

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