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EmuCR: DolphinDolphin Git 4.0-9077 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #3686 from Armada651/revert-3578
Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
* Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
This reverts commit e2a1a085b6a9f36b23128872de85da727d231882, reversing
changes made to 2aea549eef85ba165672c8355d0e90781d805efd.
* Merge pull request #3589 from mathieui/gcadapter-recording
Fix recording a movie with the GC Adapter
* [netplay] Use the device only if it’s a gc controller or similar
(bad things could happen if we wire up the gba with netplay)
* [Movie] allow recording with any pad
* [SI] add a way to check if the current controller is a gcpad
(or gcpad-compatible)
* Merge pull request #3634 from spxtr/DQt22
Stop parenting RenderWidget.
* Stop parenting RenderWidget.
* Merge pull request #3698 from JosJuice/windows-installer-instructions
Update Windows installer instructions
* Update Windows installer instructions
The Build folder only contains object files, not binaries. The 32-bit
installer isn't useful since Dolphin doesn't support 32-bit anymore.
* Merge pull request #3655 from jcowgill/spelling-fixes
Fix some very minor spelling mistakes
* Fix some very minor spelling mistakes
Found by Lintian https://lintian.debian.org/
* Merge pull request #3692 from EmptyChaos/d3d12-static
D3D12: Fix uninitialized variable in SetSamplerState
* D3D12: Cleanup DX12::Renderer::SetSamplerState
Remove uninitialized non-static variable. Replace test to avoid unnecessary state changes with a simpler one.

Download: Dolphin Git 4.0-9077 x64
Download: Dolphin Git 4.0-9077 for Android
Source: Here

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