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EmuCR: rpcs3 rpcs3 Git (2016/03/31) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )

rpcs3 Git Changelog:
* Merge pull request #1644 from vlj/gl
Gl: Fix for cubemap and R5G6B5 rtt format.
* gl: Correctly upload cubemap texture.
* gl: Use right texture target.
* gl: Fix r5g6b5 format.
* gl: Fix unnormalized coord sampling.
* Merge pull request #1643 from vlj/rsx
Rsx: Fix get_exact_mipmap_count and add a more convenient way to get tex dim.
* rsx/common: Use an help texture_dimension_extended to handle cubemap more cleanly.
* rsx/common: Make get_exact_mipmap_count take compressed format into account
* Merge pull request #1639 from vlj/vulkan
Vulkan: Some fixes
* vulkan: Fix all warnings in VKGSRender project.
* vulkan: Reset command buffer after framebuffer flushing.
Fix a (false positive ?) layer error report about comand being called
before vkBeginCommandBuffer has been called.
* vulkan: Do not acquireNextImage twice when no rtt is present.
* vulkan: Remove unneeded dirty_frame boolean.
* vulkan: Fix stencil aspect mask sometimes missing.
* vulkan: Add instruction for Persona 4 : Arena
* Merge pull request #1641 from vlj/rsx
Rsx: Use typed class for texture parameters
* rsx/common: Use typed class for texture filters.
* rsx/common: Use typed enum for max anisotropy.
* rsx/common: Use a typed enum for texture wrap mode.
* rsx/common: Use a typed class for texture dimension.
* Merge pull request #1634 from danilaml/patch-2
Don't build rsx_program_decompiler
* Don't build rsx_program_decompiler
To cut down on warning noise. We don't use it anywhere afaik (and newer sha with fixed warnings has conflicts with rpcs3).
* Merge pull request #1640 from vlj/d3d12
d3d12: Fix updated texture state
* d3d12: Fix updated texture state

Download: rpcs3 Git (2016/03/31) x64
Source: Here

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