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EmuCR: Project 64Project64 Git (2016/04/21) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Merge pull request #1069 from cxd4/SwapBuffers
Constrict window message initializers as ANDROID- and WIN32-only.
* Constrict window message initializers as ANDROID- and WIN32-only.
* Merge pull request #1068 from cxd4/vsprintf
unresolved vsprintf()
* unresolved vsprintf()
* Merge pull request #1067 from cxd4/zip
standardized zip API #include
* standardized zip API #include
* [Project64] Get load save state to use cfile
* [Project64] Make saving states more cross platform
* [Project64] Add platform.h to x86CodeLog.cpp
* [Project64] Remove windows.h from x86CodeLog.cpp
* [zlib] Add some fixes to deal with smaller types

Download: Project64 Git (2016/04/21) x86
Download: Project64 Git (2016/04/21) x64

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