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EmuCR: CitraCitra Git (2016/05/10) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #1704 from JayFoxRox/pod-config
Pica: PicaShaderConfig is TC and cleared before use
* Pica: Use a union for PicaShaderConfig
* Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)
* Pica: Make PicaShaderConfig trivially_copyable and clear it before use
* Merge pull request #1771 from lioncash/user
dyncom: Reset the context into user mode correctly
* dyncom: Reset the context into user mode correctly
The other mode was system mode.
* Merge pull request #1770 from lioncash/format
source: Fix missing logging arguments
* source: Fix missing logging arguments
Silences two warnings on OSX.
* Merge pull request #1768 from lioncash/swap
Swap: Minor changes
* swap: Get rid of pointer casting for swapping structs
These shouldn't haphazardly convert types
* swap: Get rid of undefined behavior in swapf and swapd
This isn't well-defined in C++.
* swap: Remove unused methods
Also gets rid of pointer data variants as this prevents the use of
the regular swapping routines as unary predicates in std lib functions.
They also cast to stricter alignment types, which is undefined behavior.

Download: Citra Git (2016/05/10) x64
Source: Here

2 Comments:

  1. If there is no for windows 32bit ?

    ReplyDelete
    Replies
    1. 32 bit is Dead,New emulator won't support 32 bits
      we are in 2016

      Delete

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