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EmuCR: CitraCitra Git (2016/05/27) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #1568 from JayFoxRox/fix-printf
Fix ftoi and disable VFPv3
* Fix ftoi behaviour
* Respect fpscr in ftoiz
* Disable VFP3 instructions
* Merge pull request #1810 from JayFoxRox/fix-float-exceptions
Fix float exceptions
* Remove `exceptions` parameter from `normaliseround` VFP functions
* Fix exception propagation for VFP single precision
* Fix exception propagation for VFP double precision
* Merge pull request #1846 from JayFoxRox/missing-dirty-lighting
OpenGL: Set shader_dirty on lighting changes
* OpenGL: Set shader_dirty on lighting changes
* Pica: Name LightSrc.config register
* Pica: Name lighting.config0 and .config1 registers
* OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale
* Merge pull request #1855 from MerryMage/memory-headers-20160526
Memory: Added necessary headers and removed unnecessary header
* Memory: Added necessary headers and removed unnecessary header

Download: Citra Git (2016/05/27) x64
Source: Here

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