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EmuCR: PCSX2PCSX2 Git (2016/05/29) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* lilypad: Use Windows SDK headers for HID functions
Has been available since the switch to the Windows 8.1 SDK.
* windows: Make build work with non-English parent directory
Not a recommendation to do so. Alsorecommendnottousespaceseither.
* windows: Remove parameter from prebuild command
It's unused. Also convert to using SolutionDir instead of Svnwhatever.
* oups fix link
* gsdx ogl: enable AMD driver blending workaround only on latest legacy driver
Legacy GPU:
Older driver will be broken.
Still supported GPU:
Please upgrade to the latest AMD driver 16.5.2 or 16.5.3 (and prey that future driver will still work)
* Merge pull request #1370 from PCSX2/gsdx-default-option
Gsdx default option
* gsdx: switch to dx10/11 as default on Windows
1/ Detecting Dx level requires a DX context.
2/ Dx9 GPU market is 1-2% (I'm not even sure they can run latest windows 10)
* fix left over default
* gsdx option: use CaptureWidth/CaptureHeight on linux too
* gsdx option: use the new GetConfig* function
add PSX stuff
ssakash review
* gsdx option: add multiple GetConfig to avoid overload issue
* gsdx option: centralize default configuration to a single file
Potential issue
* miss a default value
* Renderer is DX9 again on windows
* Case issue
* Same default for all code paths
* overload of GetConfig
v2: separate specific OS option

Download: PCSX2 Git (2016/05/29)
Source: Here

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