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EmuCR: rpcs3 rpcs3 vulkan-wip Git (2016/05/26) is compiled. rpcs3 vulkan-wip is a branch of rpcs3.rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )

rpcs3 vulkan-wip Git Changelog:
* Merge branch 'vulkan-wip' of https://github.com/kd-11/rpcs3 into vulkan-wip
* vulkan: Enable window resizing
Check for zero sized requests
* Hotfix (#1705)
* Merge pull request #1696 from Nekotekina/master
Style fix, preparations
* The rest
* Cell
* PSP2
* Display render on title frame (#1701)
* Display render on title frame
* Fix few typo
* fix wrong condition
* Merge pull request #1700 from raven02/patch-1
Use native function for OP_CODE_PK2 and UP2
* Use native function for OP_CODE_PK2/UK2 and UP2/UK2
* Replace math macros by function calls from cmath. (#1695)
* Added confirm to delete (#1698)
* Header optimizations (#1684)
Shouldn't break anything. I hope.
* Optimizations (#1680)
* Optimizations
1) Some headers simplified for better compilation time
2) Some templates simplified for smaller executable size
3) Eliminate std::future to fix compilation for mingw64
4) PKG installation can be cancelled now
5) cellGame fixes
6) XAudio2 fix for mingw64
7) PPUInterpreter bug fixed (Clang)
* any_pod<> implemented
Aliases: any16, any32, any64
rsx::make_command fixed
* GSL moved from stdafx.h (#1676)
Added GSL.h helper for correct including
* SPU channel optimization (#1675)
* 3rdparty/glm removed (#1673)
* rXml: fix broken things (#1669)
Not sure if it works completely now but at least it doesn't crash in
Metal Slug 3 now.
* Merge pull request #1521 from Nekotekina/master
RPCS3 0.0.0.9 (caution: LLVM recompiler removed)
* D3D12 Adapter setting fix
* rpcs3.rc recreated as rpcs3_.rc
I have no idea why it didn't compile.
Also recreated without UTF-16 BOM.
* Partial commit: Emu (the rest)
* Partial commit: Gui
* Partial commit: ARMv7
* Partial commit: Memory
* Partial commit: Crypto
* Partial commit: Audio
* Partial commit: IO
* Partial commit: FS
* Partial commit: RSX
* Partial commit: Cell (deletions)
* Partial commit: Cell
* Partial commit: Syscalls
* Partial commit: Modules (cell)
* Partial commit: Modules
* Partial commit: Loader
* Partial commit: Utilities
* Partial commit: Preview
* Fix OpenGL crash (#1668)
* rXml: use pugixml in header-only mode (#1665)
Fixes compilation in VS
* Merge pull request #1664 from vlj/rsx
Fix rpcs3-test build.
* Fix rpcs3-test build.
* Merge pull request #1662 from vlj/rsx
Rsx/common: Some factorisation
* rsx/common/d3d12/gl/vulkan: Set dst stride in write_vertex_array_data_to_buffer.
* rsx/common/d3d12/gl/vulkan: Use single overload for write_index_array_data_to_buffer.
* rsx/common/d3d12/vulkan: Factorise data_heap between vulkan and d3d12.
* rsx/common: Remove MIN2/MAX2 macro.
* Merge pull request #1653 from tambry/cloud
HLE: cellPngDec fixes, Common/DX12/Vulkan: texture formats improved
* Vulkan/DX12: Texture format fixes
DX12 also had a couple fixes
* Fix jstrchk to be TODO
It's actually not implemented properly...
* Fix forced_unit for unimplemented instructions
For SCT and SCB, the forced unit is always set to FORCE_NONE before
handling of the instruction. This makes the error for unimplemented
instructions' forced unit be incorrect. This fixes that.
* DX12 texture format fixes and improvements
* HLE: Implement RGBA->GA support, minor fixes
* Merge pull request #1656 from mpm11011/master
Replace wx/xml with pugixml in rXML
* Pugixml to replace wx/xml in rXML
Pugixml to replace wx/xml in rXML
Change reinterpret cast to static cast.
Pass name in pred by reference
* Merge pull request #1661 from kd-11/gl
gl: Specify buffer to read for blitting during flip; Remove some deprecated gl from core
* Specify buffers to read when blitting output to backbuffer
* Remove deprecated features from core profile
* Merge pull request #1657 from kd-11/vulkan-wip
vulkan: Properly handle ssa variable as local

Download: rpcs3 vulkan-wip Git (2016/05/26) x64
Source: Here

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