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EmuCR: WiiUDecaf Git (2016/06/06) is released. Decaf (originally called WiiU-EMU) is a researching Wii U emulation. The Wii U is a home video game console created by Nintendo and the successor to the Wii.

Decaf Git Changelog:
* Drop memory_translate and memory_untranslate.
Long ago they became just simple forwarder functions as
cpu/mem.h got simplified to provide essentially the same
* Moved HLE module initialisation to kernel.
* Move utils/ to decaf-common project.
This also moved wfunc_ptr.h and wfunc_call.h to the
ppctypes folder instead of common.
* Fix hardwaretests so that it works properly again.
* Add ability to join PPC CPU (wait for it to shutdown).
* Move all Core registers to their own structure.
* Ignore the .VC.db file from VS 2015 Update 2.
* Move hardwaretests to its own project.
* Remove Win32 and x86 project configurations.
The Decaf project relies on a x64 process to work. There
is no reason to have these lying around.
* Moved fuzztests to their its own project.
Fuzztests rely on decaf-cpu only, and does not care about
decaf itself.
* Moved platform to its own project, as it is needed by every module.
* Move cpu to its own project.
* Removed non-existing glfw file.
This was causing Visual Studio to constantly rebuild this
project, in spite of no changes being made.
* Moved mem.h/mem.cpp to cpu module.

Download: Decaf Git (2016/06/06)
Source: Here

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