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EmuCR: PCSX2PCSX2 Git (2016/06/05) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* Merge pull request #1253 from turtleli/spu2x-xaudio
spu2-x:windows:Use XAudio2.8+ for Windows 8 and later
* spu2-x:windows: Add XAudio2 2.8 backend
On Windows Vista and 7, the XAudio2 2.7 backend will still be used.
Windows 8, 8.1 and 10 users will use XAudio2 2.8/2.9 (depending on OS).
* spu2-x: Rename SndOut_XAudio2.cpp to SndOut_XAudio2_7.cpp
* spu2-x:windows:xaudio: Remove ifdefs and rename class/vars
This reverts commit 8a61c7d3367e73c48674dc0f760d026201ef5a03.
The plan is to support both XAudio2 2.7 and 2.8+. This file will only be
used for 2.7, so let's remove the ifdefs and rename the class and vars.
* spu2-x: Only XAudio2 2.7 requires the DXSDK
Use the newer Windows SDK for everything else.
* spu2-x:windows: Remove VersionHelpers workaround
We've moved to the non-XP toolkit - it can be removed.
* windows: Remove unneeded library dependencies
Some are unnecessary since they're already taken care of by project
references, while others are duplicates or unused.
* zerospu2: Remove unneeded preprocessor macros and properties
* gsdx-legacy: Remove baseclasses
Use the baseclasses project in unfree instead.
* gsdx linux: add vsync support for free driver

Download: PCSX2 Git (2016/06/05)
Source: Here



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