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EmuCR: Project 64Project64 Git (2016/06/05) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Update version numbers
* Merge pull request #1002 from cxd4/rsp-compiled-o_OOO
[RSP] Optimize compiling scalar whole selections.
* [RSP] typo in re-compiler ops
* [RSP] Optimize compiling scalar whole selections.
* Merge pull request #354 from MELERIX/crapware
Removed Adware
* Merge https://github.com/project64/project64 into crapware
* Merge https://github.com/project64/project64 into crapware
* unneeded
* Merge https://github.com/project64/project64 into crapware
* Merge https://github.com/project64/project64 into crapware
* Merge branch 'master' into crapware
* Removed Adware
* [Project64] Update package script to be able to pass filename
* Add new android projects to solution
* [Project64] Add time.h header for record last save time
* [Project64] Add plugin Input plugin for android
* [Project64] Add Audio plugin for android
* [Project64] Add bridge project for android
* [Project64] Update copywrite header for bug for issue #1080
* Merge branch 'master' of https://github.com/project64/project64
* Merge pull request #1106 from Nekokabu/master
Update Sram.cpp
* Update Sram.cpp
Better SRAM read & write
* [Project64] Add Arm/ArmOpCode.h
* [Project64] Add default android plugins
* ]Project64] Add are.h to project
* [roject64] Change how directories are stored in cfg file
* [Project64] Always call on DacrateChanged on LoadState
* [Project64] Record last save time
* [Project64] Add singnal handling for exception
* [Project64] be able to load/save states when loaded but not running
* [Project64] Make sure modification time is updated on save file (android)
* [Project64] Add arm exception handler
* [Project64] Add Debug languages
* [Project64] Add IsSettingSet for settings type
* [Project64] Add settngs for Debugger_TraceExceptionHandler
* [Project64] Add TraceExceptionHandler logging level
* [Project64] in CN64System::Pause only display message id pause fromm menu
* [Project64] In CSystemEvents::QueueEvent set m_bDoSomething after adding to the queue
* [Project64] Add some logging to CAudio::LenChanged
* [Project64] Create system on load, not start
* [Projec64] Get last modified of saves working with unique dir
* [Project64] Hide Rom browser on rom starting not load
* [Glide64] vbo_disable on Rom Closed
* Merge branch 'master' of https://github.com/project64/project64
* [Common] Fix up extension for android
* [Project64] make CMipsMemoryVM::SW_VAddr compare line the same as LW

Download: Project64 Git (2016/06/05) x86
Download: Project64 Git (2016/06/05) x64
Source:Here

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