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EmuCR: DolphinDolphin Git 5.0-127 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #3874 from dolphin-emu/revert-3873-argh
Revert "Undo the addition of a translatable string during the string freeze"
* Revert "Undo the addition of a translatable string during the string freeze"
* Merge pull request #3878 from mathieui/enable-cheats-for-jmc-the-cheater
Sync the "enable cheat" setting over netplay
* Formatting and setting is now only temporarily changed (#1)
Add the cheat setting to the bootmanager config cache, and reformat
* Sync the "enable cheat" setting over netplay
* Merge pull request #3976 from JosJuice/shutdown-clear-codes
PatchEngine: Clear active codes on shutdown
* PatchEngine: Clear active codes on shutdown
The active codes normally get cleared when a game boots, because
LoadPatches gets called, replacing the codes from the previous game.
However, there were cases where LoadPatches doesn't get called, and
then codes from the previous game would be used for the current game.
This commit clears the codes on shutdown so that it doesn't matter
whether the boot process loads LoadPatches.

Download: Dolphin Git 5.0-127 x64
Download: Dolphin Git 5.0-127 Android
Source: HereAndroid, Console, Dev_Build, Dolphin, NGC, Wii,

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