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EmuCR: MESSMESS Git (2016/07/02) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

MESS Git Changelog:
* opwolf.cpp: fix all the gameplay problems by improving the c-chip protection simulation [Bryan McPhail]
Gameplay should be a true 100% match to original now.
Put extensive notes in the machine file about what has changed.
* video/ef9365.cpp: moved the charset rom inside of the device, fixes missing required object in various commodore drivers. (nw)
* bus/centronics/comxpl80.cpp: fixed missing required object (nw)
* LX810, AP2000: Fixed memory problem. Still has an eeprom issue.
* LX800: Fixed memory problem
* Merge pull request #1027 from h0tw1r3/master
android objdir (nw)
* android objdir (nw)
* 2f3f53e got objdir wrong (type folder duplicate)
* Use std::map for mapping XML tag name to layout component creation function - makes the code simpler and easier to read as well as being more scalable
Fix problem using layout_element::texture in vector - destructor frees resources but generated copy/assignment operators don't release them, leading to a problem any time vector expands or element is added/removed anywhere but end
* Don't raise stuff to public unnecessarily (nw)
* Fixed MT06263
* Make monitor list a list of shared_ptr like window_list (nw)
* Merge pull request #1025 from ajrhacker/dgnbeta_dasm_override
dgnbeta_dasm_override should be actually hooked up (nw)
* dgnbeta_dasm_override should be actually hooked up (nw)
* Merge pull request #1024 from ajrhacker/dvstate_fix
Fix undefined symbols error in clang compile (nw)
* Fix undefined symbols error in clang compile (nw)
* Mark Tetris KR as working, see MT #02851 for details. (nw)
* And another one, which makes more sense like this (nw)
* Denjin Makai puts sprites above everything for mode 3, fixed (nw)
* Fixed priority issues in Legionnaire, Heated Barrel, Denjin Makai and Godzilla [Angelo Salese]
* more cleanup (nw)
* forgot to add Z80 arbitrator PROM to the rainbow-190 set, also fixed a misnamed ROM on rainbow-190 (nw)
* simplified memory management for save states and states (nw)
* mcs51.cpp: converted serial_rx and serial_tx to devcb (nw)
* Merge pull request #1022 from ajrhacker/vlm_map
Convert VLM5030 to device_memory_interface; correct region lengths
* Fix VLM loading in jailbrek and clones (nw)
* Convert VLM5030 to device_memory_interface; correct region lengths
* Merge pull request #1013 from ajrhacker/spi_map
seibuspi.cpp: Separate memory maps and make them slightly more accurate
* seibuspi.cpp: Separate memory maps and make them slightly more accurate
* simple_list to vector in rendlay (nw)
* Merge pull request #1010 from johnparker007/sc4_7segments_fixed
Scorpion4 7segment displays mostly fixed
* Scorpion 4 7 Segment displays mostly fixed
* Merge pull request #1016 from JoakimLarsson/fcisio1
New Board: Force Computers ISIO-1/2
* added fcisio1 driver for the Force Computers ISIO-1/2 VME board
* New board: Force Computers ISIO-1, improved support for 68230 PIT and scnxx562 DUSCC devices
* Merge pull request #1020 from h0tw1r3/master
android build work (nw)
* fix android x86 and x64 full build
* abuse namespace as done in 59f15d6819508188c184fc7525606e712ac4a73b
* android avoid generating unnecessarily (nw)
* android build folders (nw)
Signed-off-by: Jeffrey Clark
* android strip SDL lib (nw)
* Merge pull request #1019 from ajrhacker/laycomp
Polymorphize layout_element::component (nw)
* Polymorphize layout_element::component (nw)
* Merge pull request #994 from ajrhacker/dasm_override
Move disasm overrides into interface, reducing driver-debugger depend…
* Override method (nw)
* Delegatize dasm overrides (nw)
* Move disasm overrides into interface, reducing driver-debugger dependencies (nw)
* Merge pull request #1007 from GiuseppeGorgoglione/master
Cleanup patches for Direct3D renderer [Giuseppe Gorgoglione]
* Direct3D: convert linked lists into vectors of unique pointers
* Misc code cleanups for Direct3D code
Removed unused methods, unused function parameters, redundant casts, doubly linked lists made into singly linked lists, etc.
* Merge pull request #1021 from npwoods/swlist_cleanup
Cleanups to the software list menu
* Incorporating Vas Crabb feedback
* Cleanups to the software list menu
* missed these in commit (nw)
* - removed FUNC_NULL macro
- made emu_timer register_save properly handle timer_expired_delegate()
- removed timer_expired_func and calls using it
* MT06268 fix crash when drawing menus
* itech32.cpp: added save state support (nw)
* Fix advance of some cyrillic characters
* uismall.bdf: add half-width katakana and some more Cyrillic characters
* Merge branch 'master' of https://github.com/mamedev/mame
* Merge pull request #1018 from rzero9/patch-2
pc98_cd.xml: final batch of additions (for now)
* pc98_cd.xml: final batch of additions (for now)
* arkanoid.cpp: Update notes, add mention of the secret (disabled?) credits scene found by tcrf.net and who is listed in it. [Lord Nightmare, tcrf.net]
* Forte Card: Switched the ver 110 (spanish) to parent set since
it's a posterior and newer version. Also cleaned up the driver.
[Roberto Fresca]
* Change Protel --> Prodel HW... (nw)

Download: MESS Git (2016/07/02) x86
Download: MESS Git (2016/07/02) x64
Source: Here

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