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EmuCR: MESSMESS Git (2016/07/30) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

MESS Git Changelog:
* AMPRO: Replaced timer with clock device (nw)
* apricot: create bus interface for the keyboard interface, make hle keyboard emulation a bus device
* apricot: move expansion bus to its own directory
* Attempt to prevent GCC optimising away global_alloc_clear (MT06335)
* alto2: add speaker sound
Some games, e.g. pinball-easy, use UTILOUT to generate buzzer sound.
* ALTOS5: fixed banking, all disks can boot.
* esq5505.cpp: attempt to fix 32bit crash (nw)
* dmndrby.cpp: attempt to fix crash on 32bit (nw)
* luaengine: std::string here too (nw)
* Merge pull request #1156 from npwoods/zippath_strstring
Converted a number of zippath calls that took 'const char *' to std::string
* Another correction
* Third time is a charm :-)
* Better use of std::string::size_type and other cleanups
* Converted a number of zippath calls that took 'const char *' to std::string
* Merge pull request #1157 from npwoods/fileio_strstring
Changed various string arguments for emu_file::open() from 'const char *' to std::string
* Changed various string arguments for emu_file::open() from 'const char *' to std::string
* amstrad: add pause button to GX4000
* naomi.c: add all known Sega DIMM board firmware dumps [TylerDurden67]
* comment a printf for performance reasons (nw)
* megadriv.cpp: fixed MT06326 (nw)
* DMAX8000: Added more devices (nw)
* video/digdug.cpp: initialized a couple more variables, seems to work correctly now (nw)
* video/digdug.cpp: fixed MT06332 (nw)
* apollo.cpp: fixed MT06331 (nw)
* Merge pull request #1154 from npwoods/diimage_cleanups
Miscellaneous cleanups to diimage.[cpp|h]; mostly std::string stuff
* Miscellaneous cleanups to diimage.[cpp|h]; mostly std::string stuff
* Merge pull request #1153 from jmallach/catalan-l10n
Catalan translation updates. [Jordi Mallach]
* Catalan translation updates.
* Renamed the arcade "sun" project to avoid conflict with the mess "sun" project.
* Merge branch 'master' of https://github.com/mamedev/mame
* tv990/995: Add save state support and PC-style LPT port. [R. Belmont]
* Fixed validation error with teletypewriter.
* Fixed newly discovered XML validation errors (nw)
* altos5: init m_floppy (nw)
* centiped.cpp: correct tag for the ay8910, removed unneeded callback (nw)
* isa: check get_card_device before using (nw)
* Fix stuk soctlist art (nw)
* New machines added as MACHINE_NOT_WORKING
Quest of D [f205v]
Mobile Suit Gundam 0079 Card Builder [any, f205v, ShouTime, soyandroid, rtw]
Mobile Suit Gundam 0079 Card Builder Ver.2.02 [any, f205v, ShouTime, soyandroid, rtw]
Mobile Suit Gundam 0083 Card Builder [f205v, soyandroid]
Mobile Suit Gundam 0083 Card Builder Check Disk [any, f205v, ShouTime, rtw]
Mobile Suit Gundam 0083 Card Builder Ver.2.10 [any, f205v, ShouTime, soyandroid, rtw]
* (nw)
* Make some constexpr functions comply with older C++11 rules to keep Visual Studio happy (nw)
* (nw)
* tiamc1: tilemap bit layers disable control (used in test mode only)
* Merge pull request #1150 from ajrhacker/valid_verbose
Validity checking improvements
* Validity checking improvements
- Always print the name of each driver checked with -validate -verbose, and print before beginning the check to help detect crashes
- Fix already_checked test so that softlists get validated the first time, not every time but the first
- Remove #include "validity.h" where not required (nw)
- attotime::from_double cannot be constexpr because it uses floor (nw)
* Whoops (nt)
* keyboard improvements: [Vas Crabb:
* Fix repeat delay/rate in x68000
* Make HLE Sun keyboard use common matrix keyboard routines
* Add linefeed key to generic keyboard (maps to ins by default)
* Merge pull request #1149 from npwoods/hash_assert
Adding an assert()
* Adding an assert()
* Keyboard/terminal improvements: [Vas Crabb]
* Mark lots of things constexpr in attotime and turn macros into functions
* Add base classes for HLE matrix keyboard and buffered RS232 device
* Make generic keyboard/terminal more usable
* Keyboard has configurable typematic delay/rate
* Keyboard has selectable JIS/ANSI layout
* Keyboard handles simultaneous keypresses more intuitively
* Keyboard uses meta to set high bit
* Terminal has configurable auto LF on CR, auto CR on LF and local echo
* Terminal has audible bell
* Untangle Olivetti M20 keyboard from generic_keyboard
* Add notes to Olivetti M20 keyboard emulation
* Make Olivetti M20 keyboard match physical layout
* Untangle RM Nimbus keyboard from generic_keyboard
* Fix natural keyboard mode with RM Nimbus
* Untangle x68k keyboard from generic_keyboard
* Improve x68k key names and mapping
* Improve x68k typematic behaviour
* Untangle QX-10 keyboard from generic_keyboard
* Keep NGEN keyboard barely working
* Fix for debug build (nw)
* fix compile error (nw)
* Cleanups and version bump
* xbox: fixed copying of mcpx code (nw)
* Gamate: fixed some dataarea sizes [Peter Wilhelmsen]
* GAMATE: Added new game: Baseball [Peter Wilhelmsen]
* ins8250: be a bit more careful (nw)
* Stop CD-DA when machine is resetted for Mega CD and Neo Geo CD (nw)
* atapicdr: unbreak firebeat (nw)

Download: MESS Git (2016/07/30) x86
Download: MESS Git (2016/07/30) x64
Source: Here

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