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EmuCR: PCSX2PCSX2 Git (2016/07/30) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* gsdx ogl: fix bad blending regression
(when accurate blending is disabled)
Regression was introduced in 29c97a9bf21a985e1524e0b428ff97aa678adcc4 (11th June)
* game settings/patches: don't apply acidentally to the bios
While c782b62 added much more reliable game game startup detection, the
settings system did not yet gain that knowledge, but typically that's OK.
Typically the settings (and patches) are loaded according to the current
CRC, which happens once on bios boot (with general settings) and then again
when the game starts, which includes game-specific fixes, patches, etc.
However, if the setting are changed (and therefore also applied) after
the game CRC is known but before the game starts, such as if the user
presses Tab to change framelimiter while at the bios, then until now it
was accidentally applying the game's settings while still at the bios.
This commit makes the settings routine know whether or not the game actually
started, and apply the generic/game settings accordingly.
* More robust eeload hooking to monitor and interfere with bios and game loading.
Maybe some other cruft can go now this should be reliable.
* Merge pull request #1485 from ssakash/HPO_Custom
GSDX-TextureCache: Port Half pixel offset hack for custom resolutions
* GSDX-TextureCache: Port Half pixel offset hack for custom resolutions
* Merge pull request #1486 from FlatOutPS2/master
GSdx: Star Ocean 3 depth issue fix
* GSdx: Star Ocean 3 depth issue fix
Fixes issue #1475
* GSdx Add missing CRC hacks
* cmake: use only sse2 flag for ICC
Default is pentium4
* Fix an oversight (missing an include)

Download: PCSX2 Git (2016/07/30)
Source: Here

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