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EmuCR: rpcs3 rpcs3 Git (2016/07/25) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )

rpcs3 Git Changelog:
* Revert "Audio : allow XAudio2 to run its own thread" (#1988)
* PPU: register undocumented functions in cellSysmodule (#1987)
* Audio : allow XAudio2 to run its own thread (#1980)
* update rsx_program_decompiler submodule (#1983)
* PPU LLVM: New "stack" strategy
Minor pessimization: all memory accesses are volatile
Special handling of prologues and epilogues
Minor optimizing assumption for SP
* PPU Analyser update
WIP, nothing changed
* PPU executable memory protection
Experimental commit, not improved for PRX
Also fixed minor bug in PRX loader
* sys_interrupt_thread_eoi fixed
thread_ctrl::interrupt improved
BIND_FUNC improved: preparations
* Removed std::enable_shared_from_this
Minor ID manager refactoring
* vk: Conform to current spec (#1981)
* vk: define rtt images with transfer_dst set
* vk: Bind a buffer view for attribs with undefined data
* vk: Properly define renderpass clip region to fit the framebuffer
* vk: respect type bits from returned memory requirements

Download: rpcs3 Git (2016/07/25) x64
Source: Here

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