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EmuCR: DolphinDolphin Git 5.0-478 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4156 from phire/interlaced_panic
VideoInterface: Fix panic alert on interlaced fields.
* VideoInterface: Fix panic alert on interlaced fields.
For some reason this was only showing up in video software.
Not sure why.
* Merge pull request #4151 from phire/fix_lswx
Fix bug in interpreter's lswx. Was overwriting extra register.
* Simplify lswx loop.
* Zero case behaviour confirmed by hardware test
Modify comments to reflect this
* While I'm here, stswx should wrap too.
* Fix bug in interpreter's lswx. Was overwriting extra register.
When n was a multiple of 4, the old implementation would overwrite
the following register with 0.
This was causing Not64 to crash.
Thanks to Extrems for spotting this.
* Merge pull request #4152 from aldelaro5/debugger-font-fix
Fix the Debugger font not appearing on the captions of panes
* Fix the user font not appearing on the captions of panes
Both those in the code window and the ones that appears when the user select edit perpective. The one that isn't fixed by this is in edit perspective mode, when the user drags a panel out and it becomes a floating window.

Download: Dolphin Git 5.0-478 x64
Download: Dolphin Git 5.0-478 Android
Source: HereAndroid, Console, Dev_Build, Dolphin, NGC, Wii,



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