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EmuCR: PPSSPPPPSSPP Git (2016/08/08) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #8893 from unknownbrackets/virtfs
Avoid crash in virtfs if handler fails to load
* virtfs: Log properly on handler load failure.
* Avoid a c++11 rule violation.
No default args on lambdas, unfortunately...?
* virtfs: Avoid crash if handler cannot be loaded.
For example, if it was renamed or is for the wrong OS.
* Merge pull request #8891 from unknownbrackets/mytranwars
Hook another VRAM modifying function in Mytran Wars
* Hook another VRAM modifying function.
Seems to be a copy.
* Merge pull request #8890 from unknownbrackets/debugger
gedbg: Fix draw stepping during rendering
* gedbg: Fix draw stepping during rendering.
Was losing the currently bound framebuffer.
* Merge pull request #8892 from unknownbrackets/display
Display: Flip at least once every 10 frames
* Display: Don't count a forced NEXTFRAME as a flip.
* Display: Flip at least once every 10 frames.
If we don't do this, the FPS doesn't update, and on some platforms, we
never read input. This can basically mean that PPSSPP will hang.

EmuCR: PPSSPP

Download: PPSSPP Git (2016/08/08) x86
Download: PPSSPP Git (2016/08/08) x64
Download: PPSSPP Git (2016/08/08) Android
Source: Here



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