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EmuCR: PPSSPPPPSSPP Git (2016/08/09) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #8900 from unknownbrackets/ui-text-wrap
Wrap text in many places where it makes sense
* UI: Allow explicit newlines in popup choice titles.
* UI: Allow choices and checkboxes to wrap.
If the text is too long, they will scroll down first, then wrap.
* UI: Allow measuring text with a scale.
* UI: Wrap descriptions in the savedata manager.
Sometimes the savedata info is long, better to wrap than overflow the box.
* UI: Account for flexible things changing on wrap.
If something has a flexible width, that may affect its final calculated
height. This allows it to grow in such a situation.
* UI: Allow title, etc. to wrap on game info screen.
* UI: Asynchronously load the game info screen.
No reason to wait, just need to keep the buttons hidden.
Intentionally hiding even the buttons below the possibly added buttons, so
we don't accidentally play "button keep away" with the user.
* UI: Wrap browsing path if long.
* UI: Make it easy to measure with spec info.
This still allows skipping a Measure() override, so that it can still
clamp properly.
* UI: Specify max height for horizontal scroll.
* Merge pull request #8901 from unknownbrackets/utf8-bom
Remove UTF-8 BOMs from a few files
* Use an explicit Unicode reference.
This should be less likely of triggering weird issues with Visual Studio.
* Remove UTF-8 BOMs from a few files.
And note the only ones that do need them in editorconfig.


Download: PPSSPP Git (2016/08/09) x86
Download: PPSSPP Git (2016/08/09) x64
Download: PPSSPP Git (2016/08/09) Android
Source: Here

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