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EmuCR: Project 64Project64 Git (2016/08/08) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* [Android Audio] have alist_envmix_exp always copy the data
* [Project64] Add some more logs to sync logs
* [Project64] Fix up function address for arm thumb
* [Project64] Add plugin to get notification of settings change
* [Project64] Add Plugin_EnableAudio
* [Project64] Change how sync dir is set in settings
* [Project64] Disable fast on android
* [Project64] Code clean up RomList.cpp
* [Project64] Add end emulation to N64Class
* [Project64] Add GetPlugins to N64 system
* [Project64] Some code clean up in RecompilerClass.cpp/h
* [Project64] fix FixRoundModel for non win32 system
* [Project64] Remove CompileNow from CompileExit
* [Project64 tweak some changes in x86 recompiler
* [Project64] Some code cleanup in InterpreterCPU.cpp
* [Connon] Fix protect memory for non win32 system
* [Android] Add bug and forum icons
* [Andoird] Remove old usage of SDL
* [Android] Embed loading.gif in to loading.html
* [Common] Add copy file for linux
* [Common] Delete file if truncating it
* [Bridge] fix warning

Download: Project64 Git (2016/08/08) x86
Download: Project64 Git (2016/08/08) x64

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