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EmuCR: BizHawkBizHawk Git (2016/09/04) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* update n64 dll
* tastudio:
- fix recursion in cell updates caused by clicking cursor column (fixes scrolling)
- display invalidated color consistently
n64: fix trace callback prototype
* Summer Carnival 92 is Mapper 4 not 220
* NESHawk - Street Fighter II - The World Warrior is Mapper 189 not 187
* route 168-in-1 to Mapper 15
* NESHawk - Implement the Subor boards (mappers 166, 167)
* Pick correct mapper for micro machines
* Jovial Race (Sachen) is Mapper 133 not Mapper 150
* Implement unif_BMC-ws board
* Fixes Chip n Dale (PC10)
This is quite an unusual case, I'm not sure if there is something wrong with the ROM or if it is really like this.
This is basically a hard coded special case.
* NESHawk - Implement board UNIF_BMC-64in1NoRepeat
* add ability to set the initial wram pattern on neshawk, currently no ui for this, must be done by directly editing a movie file sync settings
* tastudio: fix removal of states *near* lag frames
* Mortal Kombat 2 (Unl) is mapper 90
* Q Boy (Sachen) is mapper 141
* Super 35-in-1 is Mapper 60 not Mapper 203
* Update gamedb_gba.txt to Support Super Mario Advance 4 - Super Mario Bros. 3 (USA VC)
* Merge branch 'master' of https://github.com/TASVideos/BizHawk
* Add alyosha as a neshawk author in CoreAttributes
* put back DeveloperBuild = true
* Merge branch 'release'
* proper date and version
* changelog
* build scripts: account for lua move, "release" branch spelling
* slight fix to release build script
* tracer: more fixes to bugs found by actual usage
* tastudio history: fix bug where undoing the movie extension (caused by drawing beyond the movie length) would swallow all the movie
* tastudio: GlobalWin.MainForm alias
almost 100 cases of usage is worth it
make "recent rom not found" window topmost
* Update Version/VersionInfo.cs
* Update VersionInfo.cs to 1.11.6 and Merge Commit 9e3d57341f6a26a04358e6e0ec627425029a1671
* Merged d4f2eae8eb2abdb9432e35f6453f4e2c6e44eb2 into Branch/RELEASE
Updated VersionInfo.cs to 1.11.5
* Merge branch 'master' of https://github.com/TASVideos/BizHawk
* Merge branch 'master' of https://github.com/TASVideos/BizHawk
* Updated NesCarts.7z for XML dated 2016-08-20

Download: BizHawk Git (2016/09/04) x86
Download: BizHawk Git (2016/09/04) x64
Source: Here

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