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EmuCR: DolphinDolphin Git 5.0-585 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4124 from mimimi085181/wiimote-netplay-check-reporting-mode
Wiimote netplay: Check the reporting mode instead of the size
* Wiimote netplay: Check the reporting mode instead of the size
* Merge pull request #4203 from aldelaro5/free-memChecks-debug-builds
Move Memchecks support out of debug only builds
* Move Memchecks support out of debug only builds
It wouldn't impact performance until at least one memcheck is enabled. Because of this, it can be used in release builds without much impact, the only thing that woudl change is the use of HasAny method instead of preprocessor conditionals. Since the perforamnce decrease comes right when the first memcheck is added and restored when the last is removed, it basically is all beneficial and works the same way.

Download: Dolphin Git 5.0-585 x64
Download: Dolphin Git 5.0-585 Android
Source: Here

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