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EmuCR: Play!Play! Git (2016/09/07) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Fix some window lifetime issues.
* Add missing affected register info.
* Add stub for BC2T.
* Add delay to CDVDFSV stream read.
* Add flags checking in SUBA instructions.
* Disassemble FOG register.
* Cleanup.
* Add interrupt variants for EnableDmac and DisableDmac.
* Change UNPACK behavior when WL equals 0.
Needed by Kingdom Hearts 2.
* Cleanup.
* Allow reading from NUM and CODE registers.
* Use macros to generate register loggers.
* Add basic support for resetting through VIFn_FBRST.
* Allow reading from VIFn_STAT.
* Fix register names.

EmuCR: Play!

Download: Play! Git (2016/09/07) x86
Download: Play! Git (2016/09/07) x64
Source: Here

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