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EmuCR: PPSSPPPPSSPP Git (2016/09/12) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #8971 from unknownbrackets/alphatest
Correct alphatest optimization with late texture decode
* Use safest alpha status in texture replace.
* Determine alpha test texture after texture.
Because, of course, this reads texture alpha parameters for blending
Fixes #8970.
* Make the last commit slightly safer by adding a mutex
* Possible workaround (not a proper fix) for #8969. Also filter out accelerometer events.
We should really make sure the events come in on the UI thread
* Update README.md
* Remove unused import.
This was migrated to the PowerSaveModeReceiver class.
* Merge pull request #8968 from unknownbrackets/gl-lost
Android: Add both a lost and restore phase
* Remove no longer relevant comments.
* Android: Shutdown on finish().
* Android: Add both a lost and restore phase.
Lost = delete, restore = create. Let's stick to never overlapping.
May help #8912.
* Fix some warnings.
The enum type was not hurting anyone, since the values were the same.


Download: PPSSPP Git (2016/09/12) x86
Download: PPSSPP Git (2016/09/12) x64
Download: PPSSPP Git (2016/09/12) Android
Source: Here

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