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EmuCR: PPSSPPPPSSPP Git (2016/09/29) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #9014 from unknownbrackets/mpeg-minor
Fix some mpeg issues
* Mpeg: Return errors when no audio is available.
Before, we were only returning an error once, in an effort to log only
once. This meant sometimes games would not realize they needed to add
Un-reverted from e866d83. No longer breaks Patapon with other mpeg fixes.
* Read only the mpeg header when reading packets.
When trying to convince FFmpeg to read only the header, this was allowed
to get longer. But we only really need the actual header here, and that
can prevent FFmpeg mis-parsing later packets.
* Merge pull request #9016 from unknownbrackets/screenshot
Use the display vfb for reporting/save state/TAS screenshots
* Cleanup display vs. output screenshot terminology.
* Add a flag to use the display vfb for screenshots.
This fixes proportions of reporting, savestate screenshots, and TAS
recording for PS1 ports, mainly.
* Merge pull request #9021 from unknownbrackets/win-ui
Fix some Windows UI issues
* Allow Windows UI options to work in most places.
This makes it so you can change language from the pause screen, etc.
* Disable Language... while playing a game.
It only really works in the UI.
* Put "More Settings" below other settings.
Just seems to make more sense...
* Handle clear gpu cache as a global message.
This makes it so if you change texture scaling in the Windows menu on the
pause menu, it actually clears the cache.


Download: PPSSPP Git (2016/09/29) x86
Download: PPSSPP Git (2016/09/29) x64
Download: PPSSPP Git (2016/09/29) Android
Source: Here

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