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EmuCR: Project 64Project64 Git (2016/09/17) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* [roject64] Handle ID_SYSTEM_CHEAT with OnCheats
* [Project64] Handle ID_SYSTEM_SAVEAS with OnSaveAs
* [Project64] Move handling of ID_SYSTEM_LOAD to OnLodState
* [Project64] Add OnEndEmulation to handle ID_FILE_ENDEMULATION
* [Project64] Move handling of ID_FILE_OPEN_ROM to OnOpenRom
* [Artwork] Move AboutScreen.psd to artwork folder
* [Installer] Should not give permission to executable directory
* [Android] Make sure AllocateAddressSpace returns NULL on failure
* [Android] Add recent roms
* [Android] Fix corrupting rdram from alist
* [Android] Draw notification messages instead of using toaster
* [Android] Menu key shows menu in rom list
* [Android] Add option to remove limit fps
* [Android] make sure build is signed with sha1
* [Android] Add high res to common.mk
* Update vesion script to get 2.3.1, and update minor verion in other plugins
* Use the new high performance counter instead of date time class
* [Common] Add high res time stamp

Download: Project64 Git (2016/09/17) x86
Download: Project64 Git (2016/09/17) x64

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