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EmuCR: Project 64Project64 Git (2016/09/30) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* [Project64] Make sure ArmRegInfo.cpp can log
* [Android] Add m_InCallDirect flag
* [Android] fix up CArmOps::AddConstToArmReg
* [Android] Add Arm32Opcode handling for AndArmRegToArmReg
* [Android] Add CArmOps::AddConstToArmReg
* [Android] Add Arm32Opcode handling for CArmOps::AddArmRegToArmReg
* [Android] Arm: Add definition of fpu registers
* [Android] Add more opcode definitions
* [Project64] Add CSettingTypeApplication::ResetAll
* [Project64] Remove commented out code from SystemTiming.cpp
* [Project64] Fix up location of native saves
* [Project64] Add more arm exception cases
* [Common] Fix up CIniFileBase::DeleteSection
* [Project64] Fix CFunctionMap link issue

Download: Project64 Git (2016/09/30) x86
Download: Project64 Git (2016/09/30) x64

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