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EmuCR: DolphinDolphin Git 5.0-1134 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Automatic translation resources sync with Transifex
* Merge pull request #4379 from Armada651/fix-dualsrc-check
PixelShaderGen: Don't use dual source blend if unsupported.
* PixelShaderGen: Don't use dual source blend if unsupported.
* Merge pull request #4378 from Armada651/fix-implicit-conv
PixelShaderGen: Fix implicit type conversions.
* PixelShaderGen: Fix implicit type conversions.
* Merge pull request #4372 from aldelaro5/fix-scheduleEvent-assert
Fix a schedule event assert on ClearCacheThreadSafe
* Fix a schedule event assert on ClearCacheThreadSafe
I didn't know that telling that you don't schedule from the CPU thread prevents an assert because it by default assumes you use the CPU thread, but in the case of ClearCacheThreadSafe, it's used from the GUI thread.

Download: Dolphin Git 5.0-1134 x64
Download: Dolphin Git 5.0-1134 Android
Source: Here



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