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EmuCR: DolphinDolphin Git 5.0-985 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4295 from stenzek/vulkan-dbz-bloom
Vulkan: Fix bug with palette converted EFB copies
* Vulkan: Fix bug with palette converted EFB copies
This happened when the source texture was an EFB copy, therefore it had
not been populated prior to the draw command buffer being executed, and
the conversion was occurring in the init command list.
* Merge pull request #4291 from degasus/shader_gen
PixelShaderGen: Fix UID issues.
* PixelShader: Drop redundant warning.
This warning was raised both on UID generation and on shader generation.
* LightingShader: Drop xfmem usage.
Our shaders must only depend on the UID, not on any global state.
* PixelShaderGen: Drop dstAlphaMode constant in shader generation.
It is already stored within the UID.
* Merge pull request #4180 from LAGonauta/oal-warning-fix
Fix for false error about unqueuing buffers (OpenAL)
* Fix for false error about unqueuing buffers (OpenAL)
and hopefully added saner error reporting.
* Merge pull request #4293 from lioncash/pcast
CommonFuncs: Get rid of pointer casting
* CommonFuncs: Get rid of pointer casting
* Merge pull request #4297 from sepalani/hle_patch
HLE: Remove duplicate in OSPatches
* HLE: Remove duplicate in OSPatches
* Merge pull request #4288 from aldelaro5/reduce-logged-filename
Reduce the filepath of logs
* Reduces the the filename of logs
Using cmake and GCC, logs would contain the full file path when logging making logs lines unnecessarily long. This is solved by just removing anything before "/Source/Core/" (where / is whatever your OS uses to separated directory).
* Merge pull request #4298 from sepalani/hle_bp
HLE: Wrong array used in BP patching fixed
* HLE: Wrong array used in BP patching fixed
* Merge pull request #4301 from sepalani/hle_log
HLE: Another DebugPrint case added
* HLE: Another DebugPrint case added
* Merge pull request #4296 from RisingFog/fix_frame_dump
Fix frame dumps on file close in certain situations
* Fix frame dumps on file close in certain situations
* Merge pull request #4292 from shuffle2/fix-saving-log-settings
Restore saving logger settings to .ini
* Restore saving logger settings to .ini
* Merge pull request #4294 from shuffle2/remove-osd-newlines
Remove '\n' from OSD messages; they would be converted to '?'
* Remove '\n' from OSD messages; they would be converted to '?'

Download: Dolphin Git 5.0-985 x64
Download: Dolphin Git 5.0-985 Android
Source: Here

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