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EmuCR: BizHawkBizHawk Git (2016/11/14) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* intellivision Scrolling Bug fix
* Intellivision correct scrolling
This is getting pretty dense and ugly
* Intellivision implement BG delays
* fix #414 by idiot-proofing the lua console command window, if emu.frameadvance() is called, log a warning instead of blowing up
* Lua console - use string.IsNullOrWhiteSpace when checking the command line box
* make multihawk compile, not sure what happened here, maybe a bad merge?
* Intellivision - add .int files to the open file dialog in developer builds
* tastudio analog editing: Escape key cancels all changes
also prevent marker set from entering analog mode and releasing the LMB over the frame column (might happen after drag editing)
* tastudio analog editing:
- autorestore after every drag edited change
- increase the mouse move step to 4 from 3

Download: BizHawk Git (2016/11/14) x86
Download: BizHawk Git (2016/11/14) x64
Source: Here

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