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EmuCR: DolphinDolphin Git 5.0-1287 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4440 from lioncash/private
GCAdapterConfigDiag: Make public functions private
* GCAdapterConfigDiag: Mark OnUpdateAdapter parameter as unused.
* GCAdapterConfigDiag: Rename UpdateAdapter to OnUpdateAdapter
Uses the general naming convention for event functions.
* GCAdapterConfigDiag: Make functions private where applicable
These don't need to be in the public interface.
* Merge pull request #4425 from lioncash/ipc
IPC_HLE: Move NWC24Config and WiiNetConfig to their own source files
* IPC_HLE: Move NWC24Config and WiiNetConfig to their own source files
Makes for a cleaner separation of functionality, as well as removing
multiple includes from the main header file. It also gets a bunch of
structs and enums out of the global namespace.
Coincidentally, this also gets rid of an indirect include cycle that
could have broken compilation of Core.cpp in the future, since it was
relying on IPC network includes to resolve functions in Common/NandPaths.h.
This makes it easier to separate out the individual net classes in a
follow-up. Separating these out would also make it less of a pain to
figure out what's going on, since you wouldn't need to sift through 1000+
lines of code.i
* Merge pull request #4433 from Armada651/the-emu-that-runs-faster-than-its-race-condition
FrameTools: Avoid deadlock in UpdateGUI().
* FrameTools: Avoid deadlock in UpdateGUI().
* Merge pull request #4438 from lioncash/unused
Frame: Remove unused menu variable
* Frame: Remove unused menu variable
This has been unused since the introduction of the MainMenuBar class
that abstracts away all of the wxMenuBar UI loading.
* Merge pull request #4434 from lioncash/path
PathConfigPane: Eliminate main frame global usage
* FrameTools: Clean up variable naming in UpdateLoadWiiMenuItem
* PathConfigPane: Eliminate main frame global usage
* Merge pull request #4432 from degasus/framedump
Framedump: Inplace encoding.
* VideoCommon: Drop FlipImageData.
This function isn't used any more, and good code shouldn't use it at all. Use negative strides instead.
* OGL: Fix frame dump on emulation close.
* OGL: Only flush the frame dumping thread on dumping.
This fixes the screenshot stutter, as this needs more than a frame.
So we won't stall on the png writing at all until emulation stops or
a new screenshot is requested.
* VideoCommon/Render: Inplace frame dump encoding.
This increase the performance of good backends a bit, but slows down the bads one a lot.
Let's fix those backends instead of forcing stupid memcpy in the common code.

Download: Dolphin Git 5.0-1287 x64
Download: Dolphin Git 5.0-1287 Android
Source: Here

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