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EmuCR: DolphinDolphin Git 5.0-1391 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4478 from SeannyM/wii-bind
Android: Fix Wii bindings resetting everything
* Android: Fix Wii bindings resetting everything
* Merge pull request #4472 from JosJuice/revert-absolute-path
IOS HLE: Replace broken path traversal prevention
* Add unit test for StringUtil's newly added JoinStrings
* IOS HLE: Add unit test for path/filename escaping
* IOS HLE: Correct handling of paths that don't start with /
* IOS HLE: More robust escaping of NAND paths
Prevents path traversal without needing an absolute path
function, and also improves accuracy (character sequences
like ../ appear to have no special meaning in IOS).
This removes the creation and usage of /sys/replace,
because the new escapes are too complicated to all
be representable in its format and because no other
NAND handling software seems to use /sys/replace.
* Revert "IOS HLE: Prevent accessing host file system"
This reverts commit 141f3bfb3acee73569486258c21e4ed34fc32327.
The implementation of getting absolute paths wasn't working
on non-Windows systems, which is a huge problem for IOS HLE.
* Merge pull request #4475 from aldelaro5/hotkeys-config-hotfix
[WIP] Fix the order of the name of the hotkeys
* Fix the order of the name of the hotkeys
* Merge pull request #3649 from stenzek/wgl-core-shared
GLInterface: Implement core and shared context creation for WGL
* GLInterface: Implement core and shared context creation for WGL

Download: Dolphin Git 5.0-1391 x64
Download: Dolphin Git 5.0-1391 Android
Source: Here

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