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EmuCR:DeSmuMEDeSmuME Git (2016/12/30) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME Git Changelog:
* GPU: Fix graphical inconsistencies with BG extended layers using custom VRAM.
(Regression from commit 36e03fe.)
* GPU: Fix bug where native-sized lines would be improperly blended with non-native-sized lines during display capture.
Fixes a graphical issue in Golden Sun: Dark Dawn whenever a battle
sequence begins when using a custom framebuffer size.
* GPU: Disable the use of custom VRAM for extended BG layers whenever they are scaled or rotated.
Fixes the zoom-in effect whenever entering buildings in Pokemon
Black/White. (Regression from r5371.)

Download: DeSmuME Git (2016/12/30) x86
Download: DeSmuME Git (2016/12/30) x64
Source: Here



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