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EmuCR: DolphinDolphin Git 5.0-1462 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4509 from lioncash/assign
ShaderManagers: Use aggregate initialization for some variables.
* ShaderManagers: Use aggregate initialization for some variables.
These provide the same semantics, however aggregate initialization
doesn't force the structs to be trivially copyable. memset, on the other
hand, does.
* Merge pull request #4511 from lioncash/ac
AudioCommon: Remove unnecessary headers
* AudioCommon: Remove unnecessary headers
Now AudioCommon code won't need to be recompiled if the TAS movie header
is ever modified.
* Merge pull request #4506 from stenzek/vulkan-no-depth-clamp
Vulkan: Fix viewport depth when depth clamp is unsupported
* Vulkan: Fix viewport depth when depth clamp is unsupported

Download: Dolphin Git 5.0-1462 x64
Download: Dolphin Git 5.0-1462 Android
Source: Here



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