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EmuCR: DolphinDolphin Git 5.0-1605 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4471 from Armada651/hybrid-depth
VideoCommon: Don't process the depth range in the vertex shader if it's not oversized.
* Update comments
* VideoBackends: Clamp the range to the maximum depth value supported in the z buffer.
* VideoBackends: Use the full depth range when inverted depth range is unsupported.
* VideoCommon: Don't process the depth range in the vertex shader if it's not oversized.
* Merge pull request #4580 from lioncash/warn
DSPAnalyzer: Fix two clang warnings about sign mismatched types
* DSPAnalyzer: Fix two clang warnings about sign mismatched types
* Merge pull request #4579 from lioncash/namespace
DSP: Namespace the interpreter and JIT
* DSP: Add the interpreter to the DSP namespace
* DSP: Namespace the JIT

Download: Dolphin Git 5.0-1605 x64
Download: Dolphin Git 5.0-1605 Android
Source: Here

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