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EmuCR: GLideN64GLideN64 v2.0 is released. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

GLideN64 v2.0 Changelog:

Time is come to set new Release tag to master branch. 20 months passed since the first major public release. List of improvements made since that time is huge. Thus this new release gets new major version. Some statistics: since previous public release
* 690 commits to master
* closed over 450 various issues

Fixes in combiner, blender, texture loading, frame buffer emulation eliminated graphics issues, which plagued N64 emulation since the beginning and until recently required use of software rendering for correct emulation. Of course, hundreds of GLideN64 own bugs was squashed on the way. Detailed information about new features of this release can be found in my New Public Release articles.

Public release 1.0 took 8 month of my hard full-time work. It became possible as result of successful crowd-funding campaign on Indiegogo.

Now I 'm working on the project as on my hobby, in my spare time. New major release took 20 months. It could take much more, but now I am not working alone. The project currently has 28 contributors.
My special thanks to:
purplemarshmallow: frame buffer emulation improvments, general fixes
Francisco Zurita aka fzurita: support of Android port, GLES fixes, general fixes
Logan McNaughton aka loganmc10: support of Raspberry Pi port, general fixes
Ryan Rosser aka Aquatakat: GUI design
matthewharvey: code cleanup and optimization
Gilles Siberlin aka Gillou68310: ucode decoding, general fixes
AmbientMalice: ini cleanup
Very special thanks to Sergey Povalihin aka angrylion for explanations of various aspects of RDP work. His advices helped me to fix many tricky issues.

Also, my thanks to all users of https://github.com/gonetz/GLideN64. Your bug reports and feedback greatly help us to improve quality of the program.

Speaking of quality: we still have over 200 open issues. Not all of them are bug reports. Feature requests and suggestions are in that list too. Nevertheless, list of known issues is still large. There are games, which are not supported at all. The work will continue.

Internalization: at this moment only two translations are up to date:
Spanish, thanks to VĂ­ctor "IlDucci"
French, thanks to baptiste0602

Other translation files built from translations for previous release, so lots of text left untranslated.

EmuCR: GLideN64

Download: GLideN64 v2.0
Source: Here

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  1. It'd be nice if this place would stop uploading to garbage spyware file hosts. Everytime you click on something on those pages, you get redirected and hope for the best. Is it so hard to use Mediafire, Filefactory or Mega?

    1. He's not uploading it to here, someone else is. Someone named Jei is doing it, so blame him or her.


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