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EmuCR: GLideN64Z64gl Git (2016/12/13) is compiled. Z64gl is a low level RDP plugin for zilmar spec N64 emulators.

Z64gl Git Changelog:
* typo fix
* Merge branch 'refs/heads/stdint'
* typo fix
* switched around when _MSC_VER defined
* made possible to build with compilers that lack stdint.h
* Merge remote-tracking branch 'refs/remotes/origin/size'
* [Visual Studio] enable linker optimizations
now all memory issues should be gone and this should be safe
* safer load_tile command
* safer load_block command
* use variable to keep track of RDRAM size
* don't include glext.h in capture.cpp
So we have no redundant includes on Linux

Download: Z64gl Git (2016/12/13) x86
Download: Z64gl Git (2016/12/13) x64
Source: Here



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