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EmuCR: PPSSPPPPSSPP Git (2017/02/07) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Add new headers to "dx9sdk" for D3D11. Enable building of the very early d3d11 code.
* Merge pull request #9287 from hrydgard/fbo-cleanup-3
FBO cleanup 3: The grand unification .. sort of
* Unify DecimateFBOs
* Unify ResizeFramebufFBO
* More simplification
* Unify NotifyRenderFramebufferSwitched
* Unify GetTempFBO
* Unify cardboard settings calculation
* Further work on DrawActiveTexture
* Preparing to unify the DrawActiveTexture API
* Unify SetNumExtraFBOs
* Unify NotifyRenderFramebufferUpdated
* Unify NotifyRenderFramebufferCreated
* Unify DestroyFramebuf()
* Update lang submodule
* Merge pull request #9284 from hrydgard/fbo-cleanup-2
Use a common API for framebuffers.
* A lot of buildfixes
* Remove fbo_preferred_z_bitdepth
* Rename the fbo_ functions to match the rest of DrawContext.
* Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
* VK/D3D11 early prep
* Move all the GL/D3D9 FBO code into thin3d.


Download: PPSSPP Git (2017/02/07) x86
Download: PPSSPP Git (2017/02/07) x64
Download: PPSSPP Git (2017/02/07) Android
Source: Here

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