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EmuCR: PPSSPPPPSSPP Git (2017/02/09) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Fix two minor issues with D3D UI
* Merge pull request #9294 from hrydgard/texcache-cleanup
Reduce duplicated code in texture caches
* Unify DownloadFramebufferForClut
* Unify "SetOffsetTexture"
* Texcache: Unify SetTextureFramebuffer
* Texcache: Unify AttachFramebuffer, misc
* TexCache: Unify Invalidate, InvalidateAll, ClearNextFrame
* Unify CheckFullHash
* Merge pull request #9293 from hrydgard/d3d11-work-2
D3D11 DrawContext fixes
* More assorted D3D11 fixes. The samplemask in SetBlendState was the problem.
* Fix another D3D11 bug, still no dice...
* DrawContext: Remove the old way of setting uniforms
* DrawContext: Use uniform buffers on all platforms (simulated where necessary)
* DrawContext: Initial implementation of dynamic UBO support


Download: PPSSPP Git (2017/02/09) x86
Download: PPSSPP Git (2017/02/09) x64
Download: PPSSPP Git (2017/02/09) Android
Source: Here

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