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EmuCR:Xbox EmulatorsCxbx Reloaded Git (2017/03/31) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.

Cxbx Reloaded Git Changelog:
* Merge pull request #299 from LukeUsher/SSE2
Enable the SSE2 Instruction Set
* Enable the SSE2 Instruction Set
This should bring a significant speed increase with no negative side
effects. This should have been enabled from the start.
* Merge pull request #293 from PatrickvL/MemoryManager_bugs
MemoryManager : Fix alignment of contiguous allocations
* Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master' into MemoryManager_bugs
* Refactorings, fixing alignment of contiguous memory allocation
This allows Turok to go ingame again
* Merge pull request #294 from PatrickvL/master
Quick-fix
* Quick-fix (requested by Luke) : Allocate palette's using the new MemoryManager
* Merge pull request #289 from PatrickvL/master
UpdateOverlay improvements
* Prevent YUY2 overlay decoding exceeding backbuffer dimensions
* Release forgotten backbuffer references
* Small speedup in YUY2->XRGB conversion (untested)
* Merge pull request #292 from jarupxx/SetLight_5788
Added the D3DDevice_SetLight (5788)
* Added the D3DDevice_SetLight (5788)
I've confirmed that #291 matches 5788 too.
* Merge pull request #291 from phire/setlight_oovpa
Improve D3DDevice_SetLight_5558 oovpa
* Improve D3DDevice_SetLight_5558 oovpa
Make it more generic, so it can detect SetLight in KotOR, a 5455 game.

Download: Cxbx Reloaded Git (2017/03/31)
Source: Here



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