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EmuCR: mGBAmGBA Git (2017/03/22) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

* Near full Game Boy Advance hardware support[1].
* Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
* Qt and SDL ports for a heavy-weight and a light-weight frontend.
* Save type detection, even for flash memory size[2].
* Real-time clock support, even without configuration.
* A built-in BIOS implementation, and ability to load external BIOS files.
* Turbo/fast-forward support by holding Tab.
* Frameskip, configurable up to 9.
* Screenshot support.
* 9 savestate slots. Savestates are also viewable as screenshots.
* Video and GIF recording.
* Remappable controls for both keyboards and gamepads.
* Loading from ZIP files.
* IPS and UPS patch support.
* Game debugging via a command-line interface (not available with Qt port) and GDB remote support.

mGBA Git Changelog:
* Core: Only attempt to open BIOS if the path is non-null
* Core: Fix typo
* .travis.yml: Use an explicitly defined build matrix. (#544)
* .travis.yml: Use an explicitly defined build matrix.
* Attempt to use GCC on Mac.
* Add gcc4.8 to Travis deps.
* Remove gcc set from .travis.yml.
* .travis-deps: Install and set compiler to GCC only if we need it.
* Formatting
* Remove redundancy
* .travis.yml: source the deps script.
* Doc: Fix MSYS2 shortcut names in README.md
* CMakeLists: Fix SDL-less build when there is no SDL on the system.

Download: mGBA Git (2017/03/22)
Source: Here

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