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EmuCR: PPSSPPPPSSPP Git (2017/03/14) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Warn if trying to run some games that are known to require buffered rendering with it not enabled.
* Eliminate annoying warning in non-buffered rendering mode
* Fix SoftGPU for 16-bit framebuffer formats. Fixes #9422
* Merge pull request #9426 from unknownbrackets/input-state
Remove various legacy parts of the InputState
* Remove unused AxisPos.
* Remove pad_lstick/rstick/ltrigger/rtrigger.
* Remove legacy button mapping.
No longer used either.
* Remove End/UpdateInputState and ButtonTracker.
No longer used for anything.
* Remove unused pad_buttons and old virtual_input.
GamepadEmu does this now.
* Remove legacy pad_buttons check.
BACK will already leave the dialog.
* Merge pull request #9424 from LunaMoo/VS_stuff
Use $(DefaultPlatformToolset)_xp for easier VS builds with different toolsets.
* Use $(DefaultPlatformToolset)_xp for easier VS builds with different toolsets.
* Remove armips from the generic CMake build again, it didn't build on iOS
* Update glslang+SPIRV-Cross submodules
* Link to armips in CMake build
* Add missing file to CMakeLists.txt
* This mutex should not have been made local, thanks @unknownbrackets
* Warning fix (close() was undeclared)


Download: PPSSPP Git (2017/03/14) x86
Download: PPSSPP Git (2017/03/14) x64
Download: PPSSPP Git (2017/03/14) Android
Source: Here

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