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EmuCR: BizHawkBizHawk Git (2017/04/20) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* SNES - add a "Limit mouse speed" options on by default, to make controls a sueable for casual playing and a config option to turn it off
* Whitespace only (indentation fixes/cleanup).
* Rename SnesSaveController to SaveController and move it to Emulation.Common since it is used by multiple cores and is general in design
* Libsnescore reformat round 3
* LibsnesCore - Move ScanlineHookManager class to its own file
* LibsnesCore reformating round 2 - sort out private fields vs pulbic properties
* Libsnescore - misc cleanups round 1
* LibsnesCore - break off memory domain stuff to a separate file
* Libsnescore - Break off IEmulator implementation into a separate file
* Break off LibsnesCore services into separate files
* fix ups to the documentation of service interfaces
* break SNES settings code into its own file
* misc code cleanups in ram watch tool files

Download: BizHawk Git (2017/04/20) x86
Download: BizHawk Git (2017/04/20) x64
Source: Here

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