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EmuCR: DolphinDolphin Git 5.0-3385 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #5278 from spycrab/issue_10213
Lazily initialize m_main_config_dialog to fix analytics issue (Issue #10213)
* Lazily initialize m_main_config_dialog (Issue #10213)
* Automatic translation resources sync with Transifex
* Merge pull request #5252 from JosJuice/pitch-text
Update text about pitch depending on emulation speed
* Update text about pitch depending on emulation speed
Now that we have an audio stretching option, it's possible to
change the emulation speed while still having the right pitch.
* Merge pull request #5266 from JosJuice/misc
Rename Misc.cpp to CommonFuncs.cpp
* Rename Misc.cpp to CommonFuncs.cpp
Because its only function is declared in CommonFuncs.h.
* Merge pull request #5260 from MerryMage/CheckIfSafeAddress
EmuCodeBlock: Make CheckIfSafeAddress PIE-compliant
* EmuCodeBlock: Make CheckIfSafeAddress PIE-compliant
* Merge pull request #5269 from MerryMage/ir_x86
IR_X86: Minor fixups
* IR_X86: Prefer static_cast to C-style casts
* IR_X86: Use PtrOffset instead of casting pointers
* IR_X86: Simplify trinary expressions
* Merge pull request #5259 from MerryMage/quantload
Jit64: Make psq_lXX PIE-compliant
* Jit64: Make psq_lXX PIE-compliant
* Merge pull request #5263 from MerryMage/dcbz
Jit_LoadStore: Fix dbat memory access
* Jit_LoadStore: Fix dbat memory access
Was broken by e10b715666222e48781c8ae04c7c024baf4ede7b
* Merge pull request #5268 from MerryMage/gpfifo3
JitArm64: Fix bugs introduced by #5257
* JitArm64: Reserve W30 in SafeStoreFromReg and stfXX
Bug introduced in c45028a7081f872e87c9d9b42f70f3086aa912f7.
EmitBackpatchRoutine assumes that X30 is available as a temporary.
* JitArm64_LoadStore: Fix bug in writing byte to gather pipe
Introduced by c45028a7081f872e87c9d9b42f70f3086aa912f7.
* Merge pull request #5258 from stenzek/vulkan-out-of-range-clear
Vulkan: Fix incorrect render pass for out-of-range clears
* Vulkan: Raise the number of texel buffer/storage image descriptors
Running with GPU texture decoding enabled could cause us to run out of
descriptors within a single frame.
* Vulkan: Fix incorrect render pass area for out-of-range clears
This occured when a game set an out-of-range EFB clear region.
* Merge pull request #5261 from MerryMage/dbat
Jit_LoadStore: Make dcbz PIE-compliant
* Jit_LoadStore: Make dcbz PIE-compliant

Download: Dolphin Git 5.0-3385 x64
Download: Dolphin Git 5.0-3385 Android
Source: HereDolphin Git 5.0-2877

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