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EmuCR: DolphinDolphin Git 5.0-3441 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #5275 from ligfx/fixhidapithread
WiimoteReal: init and destroy ScannerBackends in same thread
* WiimoteReal: init and destroy ScannerBackends in same thread
This fixes an error condition on macOS when HIDAPI calls
IOHIDManagerCreate and IOHIDManagerClose on different threads. The
error behavior is non-deterministic, but can cause EXC_BAD_ACCES and
kill the program.
* Merge pull request #5291 from Starsam80/fix-10221
WX: Don't specify a parent frame for the render frame
* WX: Don't specify a parent frame for the render frame
* Merge pull request #5304 from FRtranslator/Small_rework_Audio_cfg
DolphinWX: Small rework of the Audio config dialog
* DolphinWX: Small rework of the Audio config dialog
* Merge pull request #5307 from JosJuice/more-gfx-debug-strings
Remove more seemingly unused debug UI strings
* Remove more seemingly unused debug UI strings
Same as 2052bb8 but for buttons.
* Merge pull request #5303 from MerryMage/DPL2Decoder
DPL2Decoder cleanup
* DPL2Decoder: Prefer static_cast to C-style casts
* DPL2Decoder: Simplify DotProduct
* DPL2Decoder: Prefer std::vector to calloc-ed array
* DPL2Decoder: Make constant variables const in DesignFIR
* DPL2Decoder: Simplify cut-off frequency logic in DesignFIR
* DPL2Decoder: Reduce scope of variable in DesignFIR
* DPL2Decoder: Remove unnecessary pointer arguments of DesignFIR

Download: Dolphin Git 5.0-3441 x64
Download: Dolphin Git 5.0-3441 Android
Source: HereDolphin Git 5.0-2877

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