EmuCR Feeds
Email Us

EmuCR: PCSX2PCSX2 Git (2017/04/13) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* gsdx: add GStempdir wrapper to get a tempory directory
Allow to use Linux compatible code for OpenCL
* gsdx: add GSmkdir for windows based on CreateDirectory
v2: use nullptr
* gsdx ogl: use load resource to load shader
* Windows behavior must be checked
* remove glsl_source.h
v2: fix missing include
Big thanks to Turtleli
fix indentation in gsdx-res.xml
add dependency in cmake
remove old res/glsl/fxaa.fx symlink
add tfx.cl for OpenCL support on Linux
v4, v5
fix cmake indentation
* gsdx: always NULL terminate resources on Windows
It is done automatically on Linux. Strings are much
better with this NULL char ;)
All credits go to turtleli
v2: increase resize instead of push_back NULL char
* gsdx linux: implement GSdxApp::LoadResource based on g_resource
v2: use early return to reduce code/branch complexity
v3: use nullptr
* gsdx: use vector of char as shader container
It will avoid various char cast on Linux.
remove cast on windows file and std prefix shader vector
forget to remove some char cast

Download: PCSX2 Git (2017/04/13)
Source: Here

Random Related Topic Refresh Related Topic

Random Related Topic Loading...


Post a Comment

Can't post a comment? Try This!