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EmuCR: BizHawkBizHawk Git (2017/05/07) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* tidy up the coleco submenu
* some mnemonics for colecovision peripheral buttons
* clarification to the saveram flushing system
* Check if save ram exists before writing it
* Update MemoryMap.Korea.cs
Fix Xyzolog
* Update gamedb_sega_sms.txt
* change sln to not claim to support vs2010 but 2013 instead as a minimum. does this wreck feos?
* SGB cdl (dlls)
* SGB CDL c# side; and fix SGB loading (broken by pwrap refactors)
* SGB CDL
* Update VDC.cs
Fix initial size in PCE.
Still a little off (4 pixels ) because it autoresizes and it really should probably be completely rewritten, but at least it's much less jarring now.

Download: BizHawk Git (2017/05/07) x86
Download: BizHawk Git (2017/05/07) x64
Source: Here



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