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EmuCR: BizHawkBizHawk Git (2017/05/13) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* C64 - implement IBoardInfo
* lua - implement emu.getboardname()
* c64 - make mapper classes standalone instead of nested in the abstract class they derive. Just a stylistic preference I guess
* c64 nitpicks
* do not mark C64 as not having ISettable..since it implements it. Group C64.ISettable.cs with C64.cs
* C64 - renamed C64.Input to C64.MotherboardInput since it is a partial class of Motherboard not C64
* C64 - some cleanups - remove unused stuff, make unnecessarily public things private
* C64 - break up services more
* remove C64Util since the methods weren't being used, at least one was highly dubious, and they would be better served being in a common library if deemed needed

Download: BizHawk Git (2017/05/13) x86
Download: BizHawk Git (2017/05/13) x64
Source: Here

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