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EmuCR: CitraCitra Git (2017/05/30) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #2734 from yuriks/cmake-imported-libs
CMake: Use CMake target properties for all libraries
* CMake: Re-organize root CMakeLists.txt file
Separates the file into sections and re-orders things to fit in them
* CMake: Move definitions of externals to the CMakeLists in that directory
* CMake: Create an INTERFACE target for Catch
* CMake: Create INTERFACE targets for microprofile and nihstro
* CMake: Remove unnecessary include_directories for dynarmic
Dynarmic already adds the correct include paths to the library target.
* CMake: Add cryptopp include path to target property
* CMake: Add SoundTouch include path to target property
* CMake: Use target properties to add inih include paths
* CMake: Define an interface target for SDL2 definitions
* CMake: Remove CITRA_QT_LIBS var
This used to be required to support both Qt4 and Qt5, but we dropped Qt4
so it's not needed anymore.
* CMake: Stop using FindOpenGL, which seems to not be required anymore
* CMake: Use append instead of set to modify list
* CMake: Use IMPORTED target for Boost
* CMake: Use IMPORTED target for libpng
* Travis: Upgrade to CMake 3.6.3

Download: Citra Git (2017/05/30) x64
Source: Here

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