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EmuCR: PPSSPPPPSSPP Git (2017/05/27) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Update to v1.4.2
* Slightly speed up booting when there are symbols to load.
Also avoid an obscure hang I managed to trigger..
* Merge pull request #9732 from unknownbrackets/softgpu-points
SoftGPU: Implement mipmaps for points, uvgen for points/lines
* GPU: Cleanup some gstate accesses.
* SoftGPU: Stop calling bufw pixels bytes.
This was never even bits, it was just 8 * pixels before.
* SoftGPU: Support UVGen for points and lines.
Probably not used by any real games, but better to be safe in the software
renderer.
* SoftGPU: Correct mipmaps for points.
Not likely to be used, but let's make const work.
* Merge pull request #9729 from hrydgard/truncate-cpy
Switch from strncpy to truncate_cpy
* Should probably stick to the old way here.
* Buildfix, oops
* Switch strncpy to truncate_cpy in a bunch of places.
* Strncpy doesn't terminate correctly, switch to truncate_cpy.
* Merge pull request #9726 from hrydgard/remove-always-depth-write
Remove "Always Depth Write" setting. One step forward for #8171
* Buildfix
* Remove "Always Depth Write" setting. One step forward for #8171
* Merge pull request #9725 from hrydgard/remove-mipmap-setting
Remove the Mipmap setting. One step forward for #8171
* Remove the Mipmap setting. One step forward for #8171
* Merge pull request #9727 from hrydgard/arm64-jitcache-fix
ARM64: Don't rewrite the dispatcher when clearing the code cache
* Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708
* Show the Android "board name" in system information.
* Make extra sure that asserts arrive in the Android log.

EmuCR: PPSSPP

Download: PPSSPP Git (2017/05/27) x86
Download: PPSSPP Git (2017/05/27) x64
Download: PPSSPP Git (2017/05/27) Android
Source: Here

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